tried it with and without "Use distributed rendering" (with 2 render nodes in the settings) - Should this be on or off?
V-Ray: Using 0 hosts for distributed rendering. V-Ray: Total time updating frame 0h 0m 0.0s (0.0 s)
I even made a new scene, just poly sphere and plane with VrayMtl and a VrayLightRect (see attachment) and it renders fine as Current Frame but solid black as a Vray IPR. By solid black, I mean all I get is a black frame in the VFB. I tried the same test, this time with poly sphere and plane, with the Vray car paint shader, and it's still solid black. Here's the info I sent them, if it helps anyone on here. Support mentioned that nurbs aren't currently supported, but even with poly primitives it's still just a black frame in the VFB. Thanks djx but yeah, mines just the default Linux install, nothing customized. What's odd is that a normal DR render (no IPR) looks correct. Scene constructed in 0.0 secondsīut it still renders just a black frame. warning: Camera FOV is too small, possible round-off errors. Scene file parsed successfully in 0.0 s. I then launched Maya, loaded the plugin, loaded my test scene (sphere and plane with carpaint and a lightdome), brought up the VFB and did IPR render current frame, which produced: Entering server mode - waiting for render requests on port 20207. I rebooted my local workstation and confirmed that mayaslave is running: Here's more information from further testing. error: Failed to start network server: Failed to open listening port (9 Loading plugins from "/usr/autodesk/maya2012-圆4/vray/vrayplugins/libvray_*.so" Compiled with GCC-compatible compiler, version 4.1 Use -credits option for additional third-party copyright notices. Copyright (C) 2000-2010 Chaos Group Ltd. V-Ray Standalone EDU, version 1.5.01 for 圆4 Reading configuration from "/usr/autodesk/maya2012-圆4/vray/bin//vrayconfig.xml" When I try to launch vrayslave manually (as root) I get bin]#. Well, I've confirmed that /etc/init.d/vraymayaslave2012 is running, but it points to "DAEMON=/usr/autodesk/maya2012-圆4/vray/bin/vray.exe" so I'm guessing that's not it. Hope you can help! I'm hoping/guessing that it's something easy.
I've tried different materials and lights, and a VRay Sphere Light DOES render as solid white, but everything else remains black. V-Ray: Using 1 hosts for distributed rendering. V-Ray: Connected to render host 127.0.0.1 V-Ray warning: No image writer specified. V-Ray: Total time updating frame 0h 0m 0.1s (0.1 s) V-Ray: (Estimated time remaining: 0h 0m 0.4s): 13 % completed V-Ray: Total time translating scene for V-Ray 0h 0m 0.0s (0.0 s) V-Ray: Translating scene geometry for V-Ray V-Ray: Parsing light links time 0h 0m 0.0s (0.0 s)
I'm using V-Ray for Maya version 2.00.04 EDU from on CentOS 5.6 64 and Gnome. It's just a simple scene of a nurbs sphere and plane with VRayMtl applied and a default spot light. I've enabled VFB in the Common globals, DR is turned off and the RT Engine tab settings are default (CPU). I'm just getting started learning RT, but when I start the IPR render, the frame buffer render launches but remains black.